ICCAR proceeding book (2025)

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Abstract

Abstract – The increasing use of mobile devices in education has transformed traditional teaching and learning processes. With students already accustomed to using mobile devices for daily tasks, educatorscan leverage this familiarity for educational purposes, particularly in testing and assessments. Mobile based testing and practicing offers an innovative approach to teaching and learning and makes assessments more accessible and engaging while bridging the gap between theoretical knowledge and practical skills. This article explores the benefits and challenges of implementing mobile applications in classrooms as an extra tool to help students practice and implement the course theoretical concepts. The article also highlights the educational potential of transitioning from a traditional teaching culture to a mobile application culture, implementing mobile-based applications and software development projects, and encouraging students to create apps using programming languages like Python, C++, Java, and others.

Related papers

Transforming the Classroom with Mobile Learning, Applications, and Creative Programming

Robert Kosova

Transforming the Classroom with Mobile Learning, Applications, and Creative Programming, 2024

The increasing use of mobile devices in education has transformed traditional teaching and learning processes. With students already accustomed to using mobile devices for daily tasks, educators can leverage this familiarity for educational purposes, particularly in testing and assessments. Mobilebased testing and practicing offers an innovative approach to teaching and learning and makes assessments more accessible and engaging while bridging the gap between theoretical knowledge and practical skills. This article explores the benefits and challenges of implementing mobile applications in classrooms as an extra tool to help students practice and implement the course theoretical concepts. The article also highlights the educational potential of transitioning from a traditional teaching culture to a mobile application culture, implementing mobile-based applications and software development projects, and encouraging students to create apps using programming languages like Python, C++, Java, and others.

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Evaluating the Effectiveness of Mobile Applications in Enhancing Learning and Development

sarvesh rocque

International Journal of Innovative Technologies in Social Science

This paper aims to examine how mobile applications relate to learning and development. It will determine whether these two factors are properly intertwined and whether these two factors are fully justified in being related. As a result of examining the literature, and reviewing the results of our survey, we have developed a framework for research. This framework will provide evidence that mobile technologies have a positive impact on classroom performance both directly and indirectly. These technologies foster the learning and development process at all levels, which ultimately enhances the individual's competency by equipping him or her with a more comprehensive skill set. A total of one hundred and eighty interviews were conducted with educators during the research process. These interviews were conducted to develop the findings presented in this article on the impact of mobile applications in the classroom as a result of the research process. There is a growing body of resear...

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USING MOBILE TECHNOLOGY IN MODERN TEACHING

Dr Saad M Butt

IJMET, 2018

This article aims to outline different pedagogical strategies with applications (apps) in the classroom. Every year the use of mobile devices like tablets and smartphones increases. At the same time, applications are being developed to meet this demand. It is therefore essential that educators investigate their use as an motivational technological medium that can possibly be used in the classroom. Apps can be used both as a source of information as well as a tool for creating material. Thus, this article will present the results of a study applying teaching strategies in different contexts. It therefore highlights the importance of mobile learning as a viable alternative in the classroom. In order to do so, there was a multiple case study in the undergraduate pedagogy program and a digital inclusion course for seniors, both offered in the first semester of 2017 at the Federal University of Rio Grande do Sul (UFRGS). Educational applications and examples of teaching strategies using apps were created in these classes. Educational applications offer the possibility to bring innovations to teaching practices, as well as new forms of communication, interaction and authorship, thus contributing to the process of teaching and learning.

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Use of Mobile Technology in Education

Amul Mary

Technology has played a significant role in changing the face of higher education. Mobile technologies are playing an increasingly important role in college students' academic lives. Devices such as Smart phones, tablets, and e-book readers connect users to the world instantly, heightening access to information and enabling interactivity with others. Applications that run on these devices, let users not only consume but also discover and produce content. As such, they continue to transform how college students learn, as well as influence their learning preferences, both within and outside the classroom. A complex relationship exists between education and technology. The learners of 21 st century live technologically integrated lives. They do not distinguish between cellular telephones, text messaging devices, cameras, internet browsers, email readers, music players and satellite navigation systems. They just carry them in their packets. Mobile learning (m-learning) is an extension of e-learning that includes the use of technology that can be carried easily in a pocket or purse, used 'on the go', turned on instantly without the need to boot up, is internet capable through a wifi connection and other features such as word processing ability, html browser, SMS messaging, camera, MPs players, GPS etc., The popularity of mobile technologies among college students is increasing dramatically. Many universities now use mobile technologies and create mobile-optimized versions of their websites or build stand-alone applications that can be downloaded from mobile application stores. This paper will help us to understand how mobile technology very much useful in the field of Education.

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Using mobile technologies to develop new ways of teaching and learning

Brian Ferry

2009

The chapters of this e-book comprise the pedagogical and research endeavours of a team of academics in higher education who worked with mobile learning devices over two years on a project entitled New Technologies: New Pedagogies project: Using mobile ...

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Design, development, and evaluation of a mobile learning application for computing education

Solomon Sunday Oyelere

Education and Information Technologies, 2017

The study focused on the application of the design science research approach in the course of developing a mobile learning application, MobileEdu, for computing education in the Nigerian higher education context. MobileEdu facilitates the learning of computer science courses on mobile devices. The application supports ubiquitous, collaborative, and social aspects of learning among higher education students. Moreover, the application eases access to learning resources. The paper first describes analysis, design, and implementation activities related to the development of MobileEdu. Also, the paper deliberated on the characteristics and scope of the adherence of MobileEdu to the traits and ideas of design science research. To evaluate MobileEdu in a real-life learning setting, experiment was conducted with 142 third-year undergraduate students in a Nigerian university. Besides the learning achievement of the students using MobileEdu, the study examined the impact of MobileEdu on students' attitudes toward studying in a system analysis and design course. Experimental data were collected from pre-and post quizzes, interviews, and a questionnaire administered to students. The results of the evaluation are encouraging and showed that the MobileEdu application has a potential to improve students' learning achievements. In addition, the pedagogical experiences of students were mostly positive and students' attitudes toward the system analysis and design course through MobileEdu was better than those of students who studied the course via traditional methods. Finally, the study offered suggestions for how to implement effectively a mobile learning-supported course in computing curriculum. Keywords MobileEdu Mobile learning Design science research Blended learning Computing education Information and communication technology several platforms, such as mobile apps, web-based, or combined mobile learning environments. Mobile devices and wireless technologies are continuously evolving with time. These technologies have taken a center stage in every aspect of our society, especially in education, health, the economy, and commerce. The use of mobile devices, such as smartphones, mobile phones, tablets, PDAs, MP3s, and pocket PCs, for computing education is constantly gaining interest among researchers and educators (

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Developing mobile applications for the classroom: embracing new technologies

Ali Farhat, John Raven

Mobile devices and applications are emerging technologies that have begun to impact educational practices across many learning contexts. Like all technologies, they need to be chosen carefully to suit the target educational setting. This article presents a set of mobile ...

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MOBILE APPLICATIONS AS A LEARNING TOOL IN CLASSROOM SETTING

MARK DAVEN DALMACIO

Mobile Application in Learning A Personal Research Article: Methods of Research.

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Mobile Technologies Education

Rostislav Fojtik

Procedia - Social and Behavioral Sciences, 2014

Rapid advancement of information and communication technologies enables to produce more mobile devices. Most of distance education students need access to study materials, communications tools and further learning means not only at home and in their working place, but for example on business trips. The aim of this paper is to present possibilities of mobile technology in teaching informatics and programming. According to the results of surveys carried out in primary, secondary schools and universities. We can say that mobile devices are increasingly used in learning. Results of surveys and experiments show that mobile devices can enhance the teaching of Computer Science, Programming and Algorithms. The paper describes the experience of teaching and the development of mobile applications, applications for teaching and for users with special needs.

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Mobile Experimentation: Closing an Educational Gap for New Student Generations?

Gustavo Moreira Alves

The M-learning concept is a consequence of mobile technology evolution, i.e. the appearance of devices like Personal Digital Assistants, smart phones and mobile phones with improved features, namely Java support. It is in the same line of Elearning versus Personal Computers and therefore the counterpart of one Elearning subset, named Remote Experimentation, within M-learning, could be designed as Mobile Experimentation. Remote Experimentation is traditionally regarded as the remote access to real-world experiments through a simple web browser running on a PC connected to the Internet, while Mobile Experimentation may be seen as the access to those same (or others) experiments, through mobile devices, used in M-learning contexts. The emergence of two distinct client types (PCs versus mobile devices) creates new requirements for the remote lab infrastructure, namely the ability to tune the experiment interface according to the characteristics (e.g. display size) of the accessing device. This paper proposes a new architecture for the remote lab infrastructure, namely for the software layer to be based in Java and XML, able to accommodate both Remote and Mobile Experimentation scenarios, this last one being especially important for new student generations keen on mobile technology.

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ICCAR proceeding book (2025)
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